Humanity’s next technological frontier is truly the mind. To explore our inner vast galaxy, one of the most useful avenues has been Virtual Reality (VR).
What makes VR so special is its ability to allow you to transport into another world without literally having to move an inch. Even though your body is not moving, the brain is enormously stimulated, triggering significant amounts of neural activity.
There are many VR research projects currently ongoing. University of Southern California Institute for Creative Technologies has a MedVR lab dedicated to exploring various aspects of medical science such as medicine, psychology, neuroscience and physical and occupational therapy. They are researching the use of VR to assist people with phobia and trauma to cope in a controlled environment. At the University of Washington, they have done extensive research on VR with regards to managing physical pain.
Various training programs have been created and the highly successful game known as “Snow World” which immerses burn victims in the world of snowball fights with a snowman. This was specially designed with child burn victims in mind. Additionally, engineering students at Stanford University have created a virtual reality technology called SUSIE (Senior-User Soothing Immersive Experience) for seniors who cannot leave their homes so that they may be able to experience the outdoors whilst physically being homebound. In this manner, VR can not only create jobs but also help save lives.
ImmVRse believes that concentrating on research and development projects by forming a close partnership with universities will unlock the next chapter of this remarkable technology. The company has a tied partnership with Imperial College London to conduct VR-Neuroscience research.
Clinical Research and Innovation (CRI) is a brand new course in the early years of a medical degree at the Imperial School of Medicine. The purpose of this course is to teach students to conduct research analysis in addition to studying theories.