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January 12, 2018

MindTrek VR Virtual Reality Opens Free Roam Arena in Marlborough, Massachusetts

Mark Metry Founder VU Dream

Mark Metry, Founder of VU Dream

Imagine a game that doesn’t feel like a game. 
 
Where your body is the controller. And your mind believes it’s real.
 
The digital and physical world meshed seamlessly together, to transport you inside the virtual like never before. When you move, the game moves with you.
 
Pure immersive mayhem with the freedom to get up and go.
 
Welcome to MindTrek VR.
MindTrek VR, large-scale, free-roaming virtual reality gaming in the Northeast, has opened its second Massachusetts location in the new Apex Center of New England entertainment complex in Marlborough and is moving forward with plans for locations in northern New Jersey and Philadelphia.
 
MindTrek VR’s high-tech, free-roam gaming arenas accommodate up to 16 players at a time. Battle with zombies, robots, and drones in “Zombie Survival,” or negotiate virtual mazes and digital netherworlds in “Singularity” and “Engineerium.” Patterned after successful arenas in Australia and Japan, MindTrek VR opened its first U.S. location in Woburn, Mass. in July 2017, followed by the Marlborough arena in December. Both are powered by Zero Latency, a Melbourne, Australia-based tech company that is the global leader in VR gaming.
 
Co-founded by Brad Wurtz, David Rzepski, and Boston-based entrepreneur David O’Connor, MindTrek VR has secured exclusive rights for Zero Latency-powered arenas in Boston, Philadelphia and New Jersey. The trio of entrepreneurs, who all come from a business and entertainment background, are planning to open locations in Philadelphia and New Jersey in 2018.
 
“Virtual reality at home can be isolating and sharing the experience with a group in our gaming arenas is a real game-changer, no pun intended,” O’Connor says. “MindTrek is a leader in transforming the virtual reality gaming landscape to make it a social experience.”
 
Zero Latency’s patent-pending motion tracking system allows large groups wearing portable virtual reality gear to interact and participate simultaneously in digital games in a wide-open space. Your body is the controller and all games are seamlessly controlled, enhanced and modified in real-time by our on-site gaming engineers.

Conclusion

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We’ve seen a tremendous amount of disruptive change coming from the augmented reality Industry. These few years are the first steps towards a prosperous future. It is surely certain that this kind of content will accelerate based on future trends.

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