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AR NEWS

December 12, 2017

Meet Seek, the World’s Leading Mobile AR Community

Mark Metry Founder VU Dream

Mark Metry, Founder of VU Dream

Pokémon Go gave us a hint of what mobile augmented reality can deliver on peoples phones.
 
But with mobile AR becoming the primary driver of a $108 billion virtual reality (VR)/AR market*, it’s a much larger market, poised to hit $96 billion by 2021.
 
Seek, the world’s leading AR community, announced the general availability of its free mobile app, which lets users discover, experience, and share AR all on one social platform.
Seek Augmented Reality AR Social Network

Obstacles for Mainstream AR to Overcome

As technology companies and brands continue to struggle with an AR strategy, they have not been able to overcome challenges for mass consumerization by delivering lasting content engagement and brand value.
 
Seek brings Mobile AR Anywhere to your smartphone, offering brand channels that enable businesses to build rich, lasting content and deliver it to an audience of 500,000 active users and growing, across 70 countries.
 
Building on its success in location-based scavenger hunts during Beta, Seek is today unveiling its platform strategy for leveraging the smartphone as the gateway to untethered AR experiences.
 

Seek AR for Consumers

Seek let’s adventurers discover, experience and share AR content all within one app. There is no need to buy expensive glasses or download many apps.
 
Seekers can discover AR content on their personal newsfeed and create rich AR profiles, avatars, videos, and portals that friends can explore and interact with.
 
Pop culture and social media phenom Danielle Cohn has more than 10 million followers across musical.ly , Instagram and YouTube. Danielle is the first celebrity and pop culture influencer to join and welcome her fans around the world to experience augmented reality on Seek.
 
“I’m always aiming to be on the cutting-edge as an early adopter of exciting emerging technologies, discovering new ways to share my passion projects and favorite brands with my followers and bring them into my world. I am working closely with Seek to create special and exclusive content and immersive AR experiences for my amazing fans.”
– Danielle Cohn
 

Seek for Brands

With new sponsored landing pages and channels, Seek provides brands with one central place for all their AR content.
 
Lionsgate and Samsung recently signed on to create their own channels on the platform and lead the way in offering meaningful AR content to their customers and fans.
 
Brands can use Seek’s software development kit (SDK) or its world-class development team to build custom AR content to publish to their page or promote a location-based campaign using Seek’s map
 
Brands can also sponsor content that lives long term in Seek. From branded clothing and objects to other customer AR content, Seekers can adopt brands and integrate their content into their identities. Companies like Cinemark and Universal Pictures already trust and use Seek to drive engagements, including movie trailer views, shopping decisions and foot traffic to physical locations like movie theaters, retailers and amusement parks.
“Seek is the ‘YouTube of AR’. We are delivering on the promise of AR by making it easy for any smartphone owner to discover, publish and share rich AR experience. We are thrilled to be working with Lionsgate, Samsung and Danielle Cohn to offer AR experiences that drive fan visits, sales and engagement to a new level. At the same time, we give users the ability to make their own AR space as only they can.” 
– Jon Cheney, CEO of Seek
As technology companies and brands continue to struggle with an AR strategy, they have not been able to overcome challenges for mass consumerization by delivering lasting content engagement and brand value.
 
Seek brings Mobile AR Anywhere to your smartphone, offering brand channels that enable businesses to build rich, lasting content and deliver it to an audience of 500,000 active users and growing, across 70 countries.
 
Building on its success in location-based scavenger hunts during Beta, Seek is today unveiling its platform strategy for leveraging the smartphone as the gateway to untethered AR experiences.

Conclusion

Check back on this page frequently for updates and additions.

We’ve seen a tremendous amount of disruptive change coming from the Virtual Reality Industry. These few years are the first steps towards a prosperous future. It is surely certain that this kind of content will accelerate based on future trends.

You most likely have some other VR ideas that can change the world! Share them with us on social media!

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